BREAKING BOUNDARIES WITH VIDEO GAMES 3 – APRIL 18 &19, 2019
Neilly Series Lecture: Aubrey Anable
Hawkins-Carlson Room, Rush Rhees Library
April 18, 2019 6:00pm to 7:30pm
Aubrey Anable applies affect theory to game studies, arguing that video games let us “rehearse” feelings, states, and emotions that give new tones and textures to our everyday lives and interactions with digital devices. Rather than seeing video games as an escape from reality, Anable demonstrates how they have been intimately tied to our emotional landscape since digital computers emerged.
Her book, Playing with Feelings traces a compelling intellectual history and uses affect theory to rethink some core game studies debates. Aubrey Anable’s insights on casual, indie, and art games are particularly important at this historical moment in game studies.
The lecture is free and open to the public. Reserved parking is available in the Library Lot.
Sponsored by Andrew H. and Janet Dayton Neilly Endowments and the River Campus Libraries.
ALL DAY CONFERENCE APRIL 19, 2019
Humanities Center, Rush Rhees Library
Livestream the conference beginning at 10am https://rochester.zoom.us/s/176203027
9:00am - 10:00am – Coffee and Play/Meet & Greet
The Lounge – a curated collection of video games from the Art Music Library (available all day)
10:00am – Lisa Feinstein and Andrew Borman, Strong National Museum of Play
Women in Games at the Strong National Museum of Play: Archiving and Inspiring
10:45am – Local Game Developers Panel
11:30am – Seth Wright, Beal Institute, Eastman School of Music
Music Design: The Future of Music for Games
Creating Music for independent video games
Lunch 12:15pm - 1:15pm – on your own
1:15pm – Aubrey Anable
The Domestic Interface and Queer Time in Gone Home
– Byron Fong
The Roving Game: Walking Simulators as Encounters through Slowness
2:00pm – Yu Jung Han, Warner School PhD student
Thesis on canon and story for TESOL and language learning in Overwatch.
2:30pm – UR STUDENTS (also presenting their game projects during the Arcade)
ARCADE – 3:00pm - 5:00pm
featuring Team Cheshire and Team clEAR
with special guests Second Avenue Learning
“Second Avenue Learning is an award-winning developer of custom educational software products, innovative simulations and serious games, bringing together best practices in learning design and technology development.”
RECEPTION – during Arcade