Showing and Telling: Effects of Storytelling in Extended Reality

Introduction

Extended reality’s unique ability to construct a spatial environment allows it to place the user in an infinite number of contexts. As part of my Karp Library Fellowship last semester, I conducted research into a specific aspect of this wide world of possibilities: how these environments affect and enhance storytelling. For the purposes of this research, “narrative contexts” refers to any kind of storytelling, be that news, story-based games, VR films, recreating memories to share with others, or the conveyance of any other kind of narrative.

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XR@UR

Shaping the Past in 3D: Object Biometrics Platform

This past semester, I had the exciting opportunity to work on the Object Biometrics platform—a web-based prototype designed to analyze and compare 3D-scanned objects. The project blends technology, design, and storytelling, making it possible to highlight subtle but meaningful differences between physical artifacts. My role focused on creating 3D models, building visualizations, documenting workflows, and coding the site—all while learning from leading researchers and digital scholarship experts.

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XR@UR

METS & the medieval scholarly community face possibility of an unthinkable loss

This April, thousands of organizations received word that their federal grants from the National Endowment for the Humanities (NEH) were abruptly terminated as part of a broader effort to reduce federal spending in certain program areas, including arts and culture. Yet, these organizations are doing vital work that may not be possible without these grants.

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Robbins
News

Daniel Lin


Daniel Lin (Class of 2026) is a XR Specialist majoring in Computer Science from Brooklyn, NY. He is a part of the Makers club on campus that meets in the Rettner Fabrication Studio. His interests are tinkering around with Blender and Unity to make experiences in Virtual Reality. He likes to spend his free time watching films of all origins and genres.

Caroline Li


Caroline Li is a Digital Media Studies major in the class of 2026. She is passionate about exploring the creative potential of 3D spaces. In her free time, she enjoys playing guitar and gaming!

Ouriya Boshi Levine


Hi!! My name is Ouriya but I go by Boshi!
I am currently majoring in Computer Science 🖥️and Brain and Cognitive Science 🧠, and possibly a Japanese minor 🍡.  
I'm an international student but am now living in NYC 🍎🗽
In my spare time, I love playing guitar 🎸 and making music 🎼 (both on Guitar and in GarageBand).
Studio X is one of my favourite initiatives on campus, and I am really looking forward to working here! 🤖 
Come say hi! 👋
-Boshi
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